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Joe Bernstein
Joe Bernstein

310 Followers

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Published in

UX Collective

·Pinned

Figma, I love you but you’re bringing me down

Confronting the conflict between what’s possible and what’s practical — When a toy becomes the whole playground Designers are not the tools they use. But designers are constantly learning, and the things we learn are heavily influenced by the tools we use, the features they offer, and the problems they solve. When Adobe acquired Figma in 2022, I was bombarded with advice and thought leadership telling me…

Design Systems

6 min read

Figma, I love you but you’re bringing me down
Figma, I love you but you’re bringing me down
Design Systems

6 min read


Published in

UX Collective

·Pinned

Murphy’s law of design: If anything can go wrong, it will

That’s not an unlucky fate; it’s a design challenge. — Murphy’s Law is a much used but often misunderstood and misapplied adage. Below are four corollaries that broaden the law to product design contexts. Corollary 1: If someone can interpret it wrong, they will We’re all familiar with Murphy’s Law — at least we think we are: “If anything can go wrong, it will.” It comes up during our least…

UX

9 min read

Murphy’s law of design: If anything can go wrong, it will
Murphy’s law of design: If anything can go wrong, it will
UX

9 min read


Published in

UX Collective

·Pinned

The origins of product design

Raymond Loewy and the birth of the design discipline — Like many UX designers, I didn’t aspire to be a UX designer when I was young. And like some of you converted UX designers, I did want to design products when I grew up. Physical products, appliances, shiny, rounded edges, ergonomic buttons, clever interfaces. At the time I didn’t know…

Product Design

6 min read

The origins of product design
The origins of product design
Product Design

6 min read


Published in

Bootcamp

·Sep 21

The muted majority

Users who can’t even find the microphone to tell you what’s wrong — I feel like I’m always hearing the same few things in every meeting: “If we just leverage AI into our existing product…” “We’re looking for a feature to increase growth by 5% next quarter…” “I… I can’t hear you. I think you’re on mute.” Living in the present is pretty…

UX Research

7 min read

The muted majority
The muted majority
UX Research

7 min read


Published in

UX Collective

·Updated Jan 6

A meet-less diet

This year, resolve to nourish your calendar with fewer, more meaningful meetings — Welcome to 2023. While we’re all making new resolutions and changes in our lives, I want to introduce you to a new fad diet. It’s a meet-less diet, and it doesn’t involve tofu, meat substitutes, or even any extra vegetables. In fact, it’s not a diet…

UX

11 min read

A meet-less diet
A meet-less diet
UX

11 min read


Published in

UX Collective

·Updated Sep 21, 2022

Should designers argue?

Searching for something healthy among our toxic traits — I’ve spent a lot of the last few years following a variety of thought leaders on a variety of social media. I follow some extremely talented designers, researchers, inventors, and authors, and these people have a wealth of valuable wisdom to share with the world. Some of them are frequently…

UX

4 min read

Should designers argue?
Should designers argue?
UX

4 min read


Published in

UX Collective

·May 25, 2022

Why component properties will save your design system

Figma dropped some huge new features this month and you need to embrace them — Figma has had a big year. Sure, it surpassed 4 million users and a $10B valuation over the last 12 months, but even more notable is that Figma was also hard at work behind the scenes to drop a whole load of new features that they unveiled at this year’s…

UX

6 min read

Why component properties will save your design system
Why component properties will save your design system
UX

6 min read


Published in

UX Collective

·Updated Jan 21, 2022

Wordle UX: Sometimes a game just feels good

How can we explain something so simple yet so popular? — Every once in a generation something beautifully simple comes along and revolutionizes our lives: the paperclip, Post-its, the iPod, Wordle. Wordle? Okay, maybe that one doesn’t quite fit with the others, but by now you must be familiar with the cryptic square emojis filling your feed on every social medium…

UX

6 min read

Wordle UX: Sometimes a game just feels good
Wordle UX: Sometimes a game just feels good
UX

6 min read


Published in

UX Collective

·Jan 3, 2022

If you’re reading this, thank an OKR

Setting New Year resolutions in another bleak, unmotivating year of pandemic life — Welcome to 2022, our third calendar year of this pandemic, where we might be trying to strike a better equilibrium between our depression vices and our quickly abandoned hobby ambitions. I’ve never been a firm believer in setting New Year resolutions, and two years of Covid-hell have spoiled a lot…

Organizational Culture

8 min read

If you’re reading this, thank an OKR
If you’re reading this, thank an OKR
Organizational Culture

8 min read


Published in

UX Collective

·Updated Dec 20, 2021

Doing RITE wrong

User research is a science — don’t overlook the scientific method — User research comes in many forms, but popular among them is RITE, or Rapid Iterative Testing and Evaluation. The RITE Method isn’t just a popular way to conduct research, but its buzzword status seems to resonate with executives who might otherwise be loath to invest in research. So much so…

UX Research

7 min read

Doing RITE Wrong
Doing RITE Wrong
UX Research

7 min read

Joe Bernstein

Joe Bernstein

310 Followers

UX Designer. Data visualizer. Dabbles in 3D Printing, Softball, Curling, and Trivia. UW MS HCDE class of 2017. www.joebernux.com www.twitter.com/joebernux

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